From d98603129ca30aabe29f17f28f4ac72dbc0ca4ac Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Thu, 11 Feb 2010 15:43:31 +0000 Subject: Added an option "Cast Approximate" to control if a material should cast shadow when using approximate AO, separate from "Traceable". --- release/scripts/ui/properties_material.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'release') diff --git a/release/scripts/ui/properties_material.py b/release/scripts/ui/properties_material.py index ca7edf1e3ee..d63dd932e45 100644 --- a/release/scripts/ui/properties_material.py +++ b/release/scripts/ui/properties_material.py @@ -334,7 +334,7 @@ class MATERIAL_PT_shadow(MaterialButtonsPanel): sub = col.column() sub.active = (not mat.ray_shadow_bias) sub.prop(mat, "shadow_ray_bias", text="Ray Bias") - + col.prop(mat, "cast_approximate") class MATERIAL_PT_diffuse(MaterialButtonsPanel): bl_label = "Diffuse" -- cgit v1.2.3