From eb759730b1211d2da27e77b41a3bf4614b350320 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 13 Jul 2017 19:28:20 +1000 Subject: Correct error from texface removal Missed stencil layer --- release/scripts/startup/bl_ui/space_view3d_toolbar.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'release') diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py b/release/scripts/startup/bl_ui/space_view3d_toolbar.py index 996e351e715..1444a4ba8e3 100644 --- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py +++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py @@ -1275,7 +1275,7 @@ class VIEW3D_PT_stencil_projectpaint(View3DPanel, Panel): col = layout.column() col.active = ipaint.use_stencil_layer - stencil_text = mesh.uv_texture_stencil.name if mesh.uv_texture_stencil else "" + stencil_text = mesh.uv_layer_stencil.name if mesh.uv_layer_stencil else "" col.label("UV Map") col.menu("VIEW3D_MT_tools_projectpaint_stencil", text=stencil_text, translate=False) @@ -1878,7 +1878,7 @@ class VIEW3D_MT_tools_projectpaint_stencil(Menu): layout = self.layout for i, uv_layer in enumerate(context.active_object.data.uv_layers): props = layout.operator("wm.context_set_int", text=uv_layer.name, translate=False) - props.data_path = "active_object.data.uv_texture_stencil_index" + props.data_path = "active_object.data.uv_layer_stencil_index" props.value = i -- cgit v1.2.3