From f410efbda0d7f609c1aa4387ac1b7e0421e4bb86 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 15 Mar 2022 12:59:00 +1100 Subject: UI: expose "Dolly View" in the menu This is mainly to expose the shortcut to make Dolly discoverable. --- release/scripts/startup/bl_ui/space_view3d.py | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'release') diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index 2208f7f33e7..7c4ba575f00 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -1248,6 +1248,7 @@ class VIEW3D_MT_view_navigation(Menu): layout.operator("view3d.zoom", text="Zoom In").delta = 1 layout.operator("view3d.zoom", text="Zoom Out").delta = -1 layout.operator("view3d.zoom_border", text="Zoom Region...") + layout.operator("view3d.dolly", text="Dolly View...") layout.operator("view3d.zoom_camera_1_to_1", text="Zoom Camera 1:1") layout.separator() @@ -7498,7 +7499,7 @@ class VIEW3D_PT_sculpt_context_menu(Panel): size_owner = ups if ups.use_unified_size else brush if size_owner.use_locked_size == 'SCENE': size = "unprojected_radius" - + UnifiedPaintPanel.prop_unified( layout, context, -- cgit v1.2.3