From f6c739cbcdfe06cafdd8b0e35208c661f7024f07 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Wed, 5 Jul 2017 19:14:50 +0200 Subject: Eevee: Volumetrics: Add Light contribution clamping. This avoid too much variance at light centers and remove some noise. --- release/scripts/startup/bl_ui/properties_render.py | 1 + 1 file changed, 1 insertion(+) (limited to 'release') diff --git a/release/scripts/startup/bl_ui/properties_render.py b/release/scripts/startup/bl_ui/properties_render.py index 40307a1d3bb..5dc90850841 100644 --- a/release/scripts/startup/bl_ui/properties_render.py +++ b/release/scripts/startup/bl_ui/properties_render.py @@ -704,6 +704,7 @@ class RENDER_PT_eevee_volumetric(RenderButtonsPanel, Panel): col.prop(props, "volumetric_samples") col.prop(props, "volumetric_sample_distribution") col.prop(props, "volumetric_lights") + col.prop(props, "volumetric_light_clamp") col.prop(props, "volumetric_shadows") col.prop(props, "volumetric_shadow_samples") col.prop(props, "volumetric_colored_transmittance") -- cgit v1.2.3