From f6e798946092c5d30ad0c011bd8c2920971471b2 Mon Sep 17 00:00:00 2001 From: Bastien Montagne Date: Thu, 5 Feb 2015 14:49:44 +0100 Subject: Custom Loop Normals: Add NormalEdit modifier Nothing much to say here, basic tool to make normals point toward a target, or to make them point 'outward' as if object was a spheroid (useful for game bushes etc.). Also, forgot a big thank you to Campbell for the extensive review work he has done on this project! --- release/datafiles/blender_icons.svg | 232 ++++++++++++++++++++- .../blender_icons16/icon16_mod_normaledit.dat | Bin 0 -> 1048 bytes .../blender_icons32/icon32_mod_normaledit.dat | Bin 0 -> 4120 bytes release/datafiles/prvicons.png | Bin 15991 -> 15781 bytes .../startup/bl_ui/properties_data_modifier.py | 32 +++ 5 files changed, 260 insertions(+), 4 deletions(-) create mode 100644 release/datafiles/blender_icons16/icon16_mod_normaledit.dat create mode 100644 release/datafiles/blender_icons32/icon32_mod_normaledit.dat (limited to 'release') diff --git a/release/datafiles/blender_icons.svg b/release/datafiles/blender_icons.svg index fc60d6ce412..f67d67f0b1a 100644 --- a/release/datafiles/blender_icons.svg +++ b/release/datafiles/blender_icons.svg @@ -30087,6 +30087,130 @@ y1="244.14676" x2="174.75458" y2="226.33672" /> + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +