From 3bb82a27fc61b787ab83145f9a7962c14e7ca769 Mon Sep 17 00:00:00 2001 From: Nathan Letwory Date: Sat, 4 Feb 2006 14:15:10 +0000 Subject: == SCons == * This commit is all of the rewrite work done on the SCons system. For documentation see doc/blender-scons.txt and doc/blender-scons-dev.txt. Also http://mediawiki.blender.org/index.php/BlenderDev/SconsRefactoring contains valuable information, along with what still needs to be done. - linux, os x and windows compile now. - files are compiled to BF_INSTALLDIR (see config/(platform)-config.py) - NOTE: Jean-Luc P will commit sometime during the weekend proper appit() for OS X. For now, copy the resulting binary to an existing .app bundle. - features: - cleaner structure for better maintenance - cleaner output during compile - better handling of build options - general overall speed increase - see the wiki for more info Cygwin, FreeBSD and Solaris systems still need work. For these systems: 1) copy a config/(platform)-config.py to ie. config/cygwin-config.py 2) set the proper defaults for your platform 3) mail me at jesterking at letwory dot net with you configuration. if you need any modifications to the system, do send a patch, too. I'll be giving first-aid today and tomorrow, after that it'll be all regular development work :) /Nathan --- source/SConscript | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'source/SConscript') diff --git a/source/SConscript b/source/SConscript index f5ace6e8be7..fb215ba3796 100644 --- a/source/SConscript +++ b/source/SConscript @@ -1,8 +1,8 @@ #!/usr/bin/python -Import ('user_options_dict') +Import ('env') SConscript(['blender/SConscript', - 'kernel/SConscript', - 'creator/SConscript']) -if user_options_dict['BUILD_GAMEENGINE'] == 1: - SConscript (['gameengine/SConscript']) + 'kernel/SConscript', + 'creator/SConscript']) +if env['WITH_BF_GAMEENGINE'] == 1: + SConscript (['gameengine/SConscript']) -- cgit v1.2.3