From 5322def57cdbb81d38c5ba8e8e617c697791d22b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lukas=20T=C3=B6nne?= Date: Sat, 13 Sep 2014 14:36:46 +0200 Subject: Moved the cloth solver code into a new subfolder/library inside Blender code. The implicit solver itself should remain agnostic to the specifics of the Blender data (cloth vs. hair). This way we could avoid the bloated data conversion chain from particles/hair to derived mesh to cloth modifier to implicit solver data and back. Every step in this chain adds overhead as well as rounding errors and a possibility for bugs, not to speak of making the code horribly complicated. The new subfolder is named "physics" since it should be the start of a somewhat "unified" physics systems combining all the various solvers in the same place and managing things like synchronized time steps. --- source/blender/CMakeLists.txt | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/CMakeLists.txt') diff --git a/source/blender/CMakeLists.txt b/source/blender/CMakeLists.txt index 0d309523daf..1cc232a8ed6 100644 --- a/source/blender/CMakeLists.txt +++ b/source/blender/CMakeLists.txt @@ -102,6 +102,7 @@ add_subdirectory(render) add_subdirectory(blenfont) add_subdirectory(blenloader) add_subdirectory(ikplugin) +add_subdirectory(physics) add_subdirectory(gpu) add_subdirectory(imbuf) add_subdirectory(nodes) -- cgit v1.2.3