From b5e85cae705f47ae5a32c97564e1942a95e75bb4 Mon Sep 17 00:00:00 2001 From: Bastien Montagne Date: Mon, 22 Oct 2012 14:04:40 +0000 Subject: New "dynamic" i18n menu. Now both UI translation menu (in userprefs) and isocodes are defined in a text file (release/datafiles/locale/languages), parsed at lunchtime. This way: * No more need to edit Blender code each time we want to add an new language or reorganize the existing menu; * Translators can easily add a new language for testing, by just editing the text file, so no more need to ask to change Blender code and wait for a new build to see your new translation work in Blender! Remaining todo: * Commit i18n py tools * Update wiki doc! --- source/blender/blenfont/SConscript | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'source/blender/blenfont/SConscript') diff --git a/source/blender/blenfont/SConscript b/source/blender/blenfont/SConscript index d3c7b1c2fcc..075da58b116 100644 --- a/source/blender/blenfont/SConscript +++ b/source/blender/blenfont/SConscript @@ -4,7 +4,8 @@ Import ('env') sources = env.Glob('intern/*.c') -incs = '. intern #/intern/guardedalloc ../blenkernel ../blenlib ../makesdna ../imbuf ../editors/include' +incs = '. intern #/intern/guardedalloc ../blenkernel ../blenlib ../blenloader' +incs += ' ../makesdna ../makesrna ../imbuf ../editors/include' incs += ' #/extern/glew/include' incs += ' ' + env['BF_FREETYPE_INC'] incs += ' ' + env['BF_GETTEXT_INC'] -- cgit v1.2.3