From 9b5be450d8aa635d5e1d0b82ea8331da66a87cbf Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 6 Jun 2013 21:43:52 +0000 Subject: text rendering: shadow offset was causing text to clip, now check for clipping without the shadow since not-drawing characters because of subtle effect is rather annoying. --- source/blender/blenfont/intern/blf_internal.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/blenfont/intern/blf_internal.h') diff --git a/source/blender/blenfont/intern/blf_internal.h b/source/blender/blenfont/intern/blf_internal.h index 2cb453cdf55..7d4b39dd337 100644 --- a/source/blender/blenfont/intern/blf_internal.h +++ b/source/blender/blenfont/intern/blf_internal.h @@ -71,6 +71,6 @@ struct GlyphBLF *blf_glyph_search(struct GlyphCacheBLF *gc, unsigned int c); struct GlyphBLF *blf_glyph_add(struct FontBLF *font, unsigned int index, unsigned int c); void blf_glyph_free(struct GlyphBLF *g); -int blf_glyph_render(struct FontBLF *font, struct GlyphBLF *g, float x, float y); +void blf_glyph_render(struct FontBLF *font, struct GlyphBLF *g, float x, float y); #endif /* __BLF_INTERNAL_H__ */ -- cgit v1.2.3