From a415d521dbe217b1a670f6d2f3ddcade5029db79 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Fri, 14 Sep 2018 14:32:41 +0200 Subject: Fix object motion paths not updating correct after filtering optimization. --- source/blender/blenkernel/BKE_anim.h | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'source/blender/blenkernel/BKE_anim.h') diff --git a/source/blender/blenkernel/BKE_anim.h b/source/blender/blenkernel/BKE_anim.h index 998f0dd09b8..91f936c6eca 100644 --- a/source/blender/blenkernel/BKE_anim.h +++ b/source/blender/blenkernel/BKE_anim.h @@ -57,7 +57,11 @@ void animviz_free_motionpath(struct bMotionPath *mpath); struct bMotionPath *animviz_verify_motionpaths(struct ReportList *reports, struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan); void animviz_get_object_motionpaths(struct Object *ob, ListBase *targets); -void animviz_calc_motionpaths(struct Depsgraph *depsgraph, struct Main *bmain, struct Scene *scene, ListBase *targets); +void animviz_calc_motionpaths(struct Depsgraph *depsgraph, + struct Main *bmain, + struct Scene *scene, + ListBase *targets, + bool restore); /* ---------------------------------------------------- */ /* Curve Paths */ -- cgit v1.2.3