From 3208454aa81f57d40f51ffc47e026d2a00c4f4ac Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Sybren=20A=2E=20St=C3=BCvel?= Date: Fri, 3 Apr 2020 13:07:36 +0200 Subject: Cleanup: Animation, move AnimData API to `anim_data.c`/`BKE_anim_data.h` The `BKE_animsys.h` and `anim_sys.c` files already had a an "AnimData API" section. The code in that section has now been split off, and placed into `BKE_anim_data.h` and `anim_data.c`. All files that used to include `BKE_animsys.h` have been adjusted to only include the animation headers they need (sometimes none). No functional changes. --- source/blender/blenkernel/BKE_anim_data.h | 95 +++++++++++++++++++++++++++++++ 1 file changed, 95 insertions(+) create mode 100644 source/blender/blenkernel/BKE_anim_data.h (limited to 'source/blender/blenkernel/BKE_anim_data.h') diff --git a/source/blender/blenkernel/BKE_anim_data.h b/source/blender/blenkernel/BKE_anim_data.h new file mode 100644 index 00000000000..071254be783 --- /dev/null +++ b/source/blender/blenkernel/BKE_anim_data.h @@ -0,0 +1,95 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2009 Blender Foundation, Joshua Leung + * All rights reserved. + */ + +#ifndef __BKE_ANIM_DATA_H__ +#define __BKE_ANIM_DATA_H__ + +/** \file + * \ingroup bke + */ + +#ifdef __cplusplus +extern "C" { +#endif + +#include "BLI_sys_types.h" /* for bool */ + +struct AnimData; +struct ID; +struct Main; +struct ReportList; +struct bAction; + +/* ************************************* */ +/* AnimData API */ + +/* Check if the given ID-block can have AnimData */ +bool id_type_can_have_animdata(const short id_type); +bool id_can_have_animdata(const struct ID *id); + +/* Get AnimData from the given ID-block */ +struct AnimData *BKE_animdata_from_id(struct ID *id); + +/* Add AnimData to the given ID-block */ +struct AnimData *BKE_animdata_add_id(struct ID *id); + +/* Set active action used by AnimData from the given ID-block */ +bool BKE_animdata_set_action(struct ReportList *reports, struct ID *id, struct bAction *act); + +/* Free AnimData */ +void BKE_animdata_free(struct ID *id, const bool do_id_user); + +/* Return true if the ID-block has non-empty AnimData. */ +bool BKE_animdata_id_is_animated(const struct ID *id); + +/* Copy AnimData */ +struct AnimData *BKE_animdata_copy(struct Main *bmain, struct AnimData *adt, const int flag); + +/* Copy AnimData */ +bool BKE_animdata_copy_id(struct Main *bmain, + struct ID *id_to, + struct ID *id_from, + const int flag); + +/* Copy AnimData Actions */ +void BKE_animdata_copy_id_action(struct Main *bmain, struct ID *id, const bool set_newid); + +/* Merge copies of data from source AnimData block */ +typedef enum eAnimData_MergeCopy_Modes { + /* Keep destination action */ + ADT_MERGECOPY_KEEP_DST = 0, + + /* Use src action (make a new copy) */ + ADT_MERGECOPY_SRC_COPY = 1, + + /* Use src action (but just reference the existing version) */ + ADT_MERGECOPY_SRC_REF = 2, +} eAnimData_MergeCopy_Modes; + +void BKE_animdata_merge_copy(struct Main *bmain, + struct ID *dst_id, + struct ID *src_id, + eAnimData_MergeCopy_Modes action_mode, + bool fix_drivers); + +#ifdef __cplusplus +} +#endif + +#endif /* __BKE_ANIM_DATA_H__*/ -- cgit v1.2.3