From 3119d718f8b6394c54778ee6325248ddaf1df074 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lukas=20T=C3=B6nne?= Date: Fri, 12 Sep 2014 14:34:14 +0200 Subject: Moved collision response into the main cloth sim source file and fixed some coordinate transform issues. Collision response should be regarded as part of the dynamics system instead of the basic collision detection. --- source/blender/blenkernel/BKE_cloth.h | 3 --- 1 file changed, 3 deletions(-) (limited to 'source/blender/blenkernel/BKE_cloth.h') diff --git a/source/blender/blenkernel/BKE_cloth.h b/source/blender/blenkernel/BKE_cloth.h index 10a336a075a..e0710ee7e63 100644 --- a/source/blender/blenkernel/BKE_cloth.h +++ b/source/blender/blenkernel/BKE_cloth.h @@ -207,9 +207,6 @@ void cloth_find_point_contacts(struct Object *ob, struct ClothModifierData *clmd ColliderContacts **r_collider_contacts, int *r_totcolliders); void cloth_free_contacts(ColliderContacts *collider_contacts, int totcolliders); -bool cloth_points_collpair_response(struct ClothModifierData *clmd, struct CollisionModifierData *collmd, struct PartDeflect *pd, - struct CollPair *collpair, float dt, float r_impulse[3]); - //////////////////////////////////////////////// -- cgit v1.2.3