From 3a1748146bcdb0d99d9620b3a52b77110e2eb5f1 Mon Sep 17 00:00:00 2001 From: Dalai Felinto Date: Fri, 3 Mar 2017 16:14:21 +0100 Subject: Layers: move SceneCollection This is to be used from the Outliner, when dragging and dropping. It does not include moving LayerCollection (from Active Render Layer) --- source/blender/blenkernel/BKE_collection.h | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'source/blender/blenkernel/BKE_collection.h') diff --git a/source/blender/blenkernel/BKE_collection.h b/source/blender/blenkernel/BKE_collection.h index e090584ad7a..2ea2c23dadd 100644 --- a/source/blender/blenkernel/BKE_collection.h +++ b/source/blender/blenkernel/BKE_collection.h @@ -55,6 +55,10 @@ void BKE_collections_object_remove(struct Main *bmain, struct Scene *scene, stru void BKE_collection_reinsert_after(const struct Scene *scene, struct SceneCollection *sc_reinsert, struct SceneCollection *sc_after); void BKE_collection_reinsert_into(struct SceneCollection *sc_reinsert, struct SceneCollection *sc_into); +bool BKE_collection_move_above(const struct Scene *scene, struct SceneCollection *sc_dst, struct SceneCollection *sc_src); +bool BKE_collection_move_below(const struct Scene *scene, struct SceneCollection *sc_dst, struct SceneCollection *sc_src); +bool BKE_collection_move_into(const struct Scene *scene, struct SceneCollection *sc_dst, struct SceneCollection *sc_src); + typedef void (*BKE_scene_objects_Cb)(struct Object *ob, void *data); typedef void (*BKE_scene_collections_Cb)(struct SceneCollection *ob, void *data); -- cgit v1.2.3