From 702e7bfd5c27fe5d11c54e402e94c5bee9a1194e Mon Sep 17 00:00:00 2001 From: Bastien Montagne Date: Wed, 6 Mar 2019 11:42:19 +0100 Subject: Cleanup: remove no-op BKE_collection_copy_full(). That one was an empty place-holder, BKE_collection_duplicate() is now doing that. And its call from full scene copying is not needed currently, 'deep copy' in that case is handled in editor's `ED_scene_add()`. Note that at some point, we might want to move that logic into BKE, but for now let's keep thing as they are - working. --- source/blender/blenkernel/BKE_collection.h | 1 - 1 file changed, 1 deletion(-) (limited to 'source/blender/blenkernel/BKE_collection.h') diff --git a/source/blender/blenkernel/BKE_collection.h b/source/blender/blenkernel/BKE_collection.h index 5e6f87e7f97..3ddc28dafdb 100644 --- a/source/blender/blenkernel/BKE_collection.h +++ b/source/blender/blenkernel/BKE_collection.h @@ -59,7 +59,6 @@ void BKE_collection_make_local(struct Main *bmain, struct Collecti struct Collection *BKE_collection_duplicate(struct Main *bmain, struct Collection *parent, struct Collection *collection, const bool do_hierarchy, const bool do_deep_copy); struct Collection *BKE_collection_copy_master(struct Main *bmain, struct Collection *collection, const int flag); -void BKE_collection_copy_full(struct Main *bmain, struct Collection *collection); /* Master Collection for Scene */ -- cgit v1.2.3