From b3d2ea28ceaaff9bcec1b47d148414997876f229 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sun, 16 Sep 2012 08:25:31 +0000 Subject: speedup for vertex parent lookups, were looping over array elements when it wasn't needed for lattice and curves, and in some cases meshes. do dirrect array lookups instead where possible. --- source/blender/blenkernel/BKE_curve.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'source/blender/blenkernel/BKE_curve.h') diff --git a/source/blender/blenkernel/BKE_curve.h b/source/blender/blenkernel/BKE_curve.h index a845ac10c9d..e6161cebf54 100644 --- a/source/blender/blenkernel/BKE_curve.h +++ b/source/blender/blenkernel/BKE_curve.h @@ -93,6 +93,8 @@ void BKE_curve_forward_diff_bezier(float q0, float q1, float q2, float q3, float /* ** Nurbs ** */ +int BKE_nurbList_index_get_co(struct ListBase *editnurb, const int index, float r_co[3]); + int BKE_nurbList_verts_count(struct ListBase *nurb); int BKE_nurbList_verts_count_without_handles(struct ListBase *nurb); -- cgit v1.2.3