From cf673cf80a157d13b7cae837cfde58be8d734620 Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Thu, 11 Nov 2010 09:56:39 +0000 Subject: Fix #24643: Nurbs Surface Preview resolution overrides render resolution NURBS surfaces always used resol{u,v} from spline and never used curve's render resolutions. Now, if curve's render resolution is non-zero then it'll override resolution for all splines when rendering (in needed direction only, ofcource). --- source/blender/blenkernel/BKE_curve.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/blenkernel/BKE_curve.h') diff --git a/source/blender/blenkernel/BKE_curve.h b/source/blender/blenkernel/BKE_curve.h index 39de5517170..f60f8f8e28f 100644 --- a/source/blender/blenkernel/BKE_curve.h +++ b/source/blender/blenkernel/BKE_curve.h @@ -72,7 +72,7 @@ void minmaxNurb( struct Nurb *nu, float *min, float *max); void nurbs_knot_calc_u(struct Nurb *nu); void nurbs_knot_calc_v(struct Nurb *nu); -void makeNurbfaces(struct Nurb *nu, float *coord_array, int rowstride); +void makeNurbfaces(struct Nurb *nu, float *coord_array, int rowstride, int resolu, int resolv); void makeNurbcurve(struct Nurb *nu, float *coord_array, float *tilt_array, float *radius_array, float *weight_array, int resolu, int stride); void forward_diff_bezier(float q0, float q1, float q2, float q3, float *p, int it, int stride); float *make_orco_curve(struct Scene *scene, struct Object *ob); -- cgit v1.2.3