From eb8cbb6d7c73fa349ab335cfc7bac8b8f6a845d5 Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Thu, 30 Jul 2020 12:29:19 +0200 Subject: Depsgraph: Add command line argument to debug UUIDs Will trigger code paths which makes sure UUIDs are generated and are unique. Enabled with --debug-depsgraph-uuid (which is also implied by --debug-depsgraph). --- source/blender/blenkernel/BKE_global.h | 23 ++++++++++++----------- 1 file changed, 12 insertions(+), 11 deletions(-) (limited to 'source/blender/blenkernel/BKE_global.h') diff --git a/source/blender/blenkernel/BKE_global.h b/source/blender/blenkernel/BKE_global.h index 61c270202f1..a356ad56994 100644 --- a/source/blender/blenkernel/BKE_global.h +++ b/source/blender/blenkernel/BKE_global.h @@ -145,18 +145,19 @@ enum { G_DEBUG_DEPSGRAPH_TIME = (1 << 11), /* depsgraph timing statistics and messages */ G_DEBUG_DEPSGRAPH_NO_THREADS = (1 << 12), /* single threaded depsgraph */ G_DEBUG_DEPSGRAPH_PRETTY = (1 << 13), /* use pretty colors in depsgraph messages */ + G_DEBUG_DEPSGRAPH_UUID = (1 << 14), /* use pretty colors in depsgraph messages */ G_DEBUG_DEPSGRAPH = (G_DEBUG_DEPSGRAPH_BUILD | G_DEBUG_DEPSGRAPH_EVAL | G_DEBUG_DEPSGRAPH_TAG | - G_DEBUG_DEPSGRAPH_TIME), - G_DEBUG_SIMDATA = (1 << 14), /* sim debug data display */ - G_DEBUG_GPU_MEM = (1 << 15), /* gpu memory in status bar */ - G_DEBUG_GPU = (1 << 16), /* gpu debug */ - G_DEBUG_IO = (1 << 17), /* IO Debugging (for Collada, ...)*/ - G_DEBUG_GPU_SHADERS = (1 << 18), /* GLSL shaders */ - G_DEBUG_GPU_FORCE_WORKAROUNDS = (1 << 19), /* force gpu workarounds bypassing detections. */ - G_DEBUG_XR = (1 << 20), /* XR/OpenXR messages */ - G_DEBUG_XR_TIME = (1 << 21), /* XR/OpenXR timing messages */ - - G_DEBUG_GHOST = (1 << 20), /* Debug GHOST module. */ + G_DEBUG_DEPSGRAPH_TIME | G_DEBUG_DEPSGRAPH_UUID), + G_DEBUG_SIMDATA = (1 << 15), /* sim debug data display */ + G_DEBUG_GPU_MEM = (1 << 16), /* gpu memory in status bar */ + G_DEBUG_GPU = (1 << 17), /* gpu debug */ + G_DEBUG_IO = (1 << 18), /* IO Debugging (for Collada, ...)*/ + G_DEBUG_GPU_SHADERS = (1 << 19), /* GLSL shaders */ + G_DEBUG_GPU_FORCE_WORKAROUNDS = (1 << 20), /* force gpu workarounds bypassing detections. */ + G_DEBUG_XR = (1 << 21), /* XR/OpenXR messages */ + G_DEBUG_XR_TIME = (1 << 22), /* XR/OpenXR timing messages */ + + G_DEBUG_GHOST = (1 << 23), /* Debug GHOST module. */ }; #define G_DEBUG_ALL \ -- cgit v1.2.3