From 0322700d875a1d518a730512531a881f1278124b Mon Sep 17 00:00:00 2001 From: Julian Eisel Date: Thu, 2 Mar 2017 17:11:09 +0100 Subject: Get UI ready for using drag & drop to nest a collection into another one Nothing happen yet when it's supposed to insert the collection into another one, that part will be handled by @dfelinto. See gif for demo of how it works UI wise: {F500337} Also fixed off-by-one error in utility function. --- source/blender/blenkernel/BKE_layer.h | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/blenkernel/BKE_layer.h') diff --git a/source/blender/blenkernel/BKE_layer.h b/source/blender/blenkernel/BKE_layer.h index 863f33dea8d..aa1d537a28e 100644 --- a/source/blender/blenkernel/BKE_layer.h +++ b/source/blender/blenkernel/BKE_layer.h @@ -86,6 +86,7 @@ int BKE_layer_collection_count(struct SceneLayer *sl); int BKE_layer_collection_findindex(struct SceneLayer *sl, struct LayerCollection *lc); void BKE_layer_collection_reinsert_after(const struct Scene *scene, struct SceneLayer *sl, struct LayerCollection *lc_reinsert, struct LayerCollection *lc_after); +void BKE_layer_collection_reinsert_into(struct LayerCollection *lc_reinsert, struct LayerCollection *lc_into); struct LayerCollection *BKE_collection_link(struct SceneLayer *sl, struct SceneCollection *sc); -- cgit v1.2.3