From c121bc62193ab22b37cf3d8cf7bd1d21205f1f3c Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 8 Nov 2018 08:15:22 +1100 Subject: Cleanup: use explicit 'select_and_set_active' API name Selection should be separated from active state and handled by higher level code (operators/editors) instead of happening automatically. --- source/blender/blenkernel/BKE_layer.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'source/blender/blenkernel/BKE_layer.h') diff --git a/source/blender/blenkernel/BKE_layer.h b/source/blender/blenkernel/BKE_layer.h index 80d8d237e53..2d736b41d1a 100644 --- a/source/blender/blenkernel/BKE_layer.h +++ b/source/blender/blenkernel/BKE_layer.h @@ -73,7 +73,9 @@ struct Object *BKE_view_layer_camera_find(struct ViewLayer *view_layer); struct ViewLayer *BKE_view_layer_find_from_collection(const struct Scene *scene, struct LayerCollection *lc); struct Base *BKE_view_layer_base_find(struct ViewLayer *view_layer, struct Object *ob); void BKE_view_layer_base_deselect_all(struct ViewLayer *view_layer); -void BKE_view_layer_base_select(struct ViewLayer *view_layer, struct Base *selbase); + +void BKE_view_layer_base_select(struct Base *selbase); +void BKE_view_layer_base_select_and_set_active(struct ViewLayer *view_layer, struct Base *selbase); void BKE_view_layer_copy_data( struct Scene *scene_dst, const struct Scene *scene_src, -- cgit v1.2.3