From e51bf11b15cb2c26b2bd33c377e1eb74fa8bde38 Mon Sep 17 00:00:00 2001 From: Dalai Felinto Date: Wed, 16 May 2018 21:40:05 +0200 Subject: Remove ViewLayer settings - cleanup 1/2 --- source/blender/blenkernel/BKE_layer.h | 28 ---------------------------- 1 file changed, 28 deletions(-) (limited to 'source/blender/blenkernel/BKE_layer.h') diff --git a/source/blender/blenkernel/BKE_layer.h b/source/blender/blenkernel/BKE_layer.h index 3205392a795..4bfb00e6493 100644 --- a/source/blender/blenkernel/BKE_layer.h +++ b/source/blender/blenkernel/BKE_layer.h @@ -56,8 +56,6 @@ struct SceneCollection; struct ViewLayer; struct WorkSpace; -void BKE_layer_exit(void); - struct ViewLayer *BKE_view_layer_default_view(const struct Scene *scene); struct ViewLayer *BKE_view_layer_default_render(const struct Scene *scene); struct ViewLayer *BKE_view_layer_from_workspace_get(const struct Scene *scene, const struct WorkSpace *workspace); @@ -132,36 +130,10 @@ void BKE_override_view_layer_int_add(struct ViewLayer *view_layer, int id_type, void BKE_override_layer_collection_boolean_add(struct LayerCollection *layer_collection, int id_type, const char *data_path, const bool value); -/* engine settings */ -typedef void (*EngineSettingsCB)(struct RenderEngine *engine, struct IDProperty *props); - -struct IDProperty *BKE_layer_collection_engine_scene_get(struct Scene *scene, const char *engine_name); -void BKE_layer_collection_engine_settings_callback_register(struct Main *bmain, const char *engine_name, EngineSettingsCB func); -void BKE_layer_collection_engine_settings_callback_free(void); -void BKE_layer_collection_engine_settings_create(struct IDProperty *root); -void BKE_layer_collection_engine_settings_validate_scene(struct Scene *scene); - -struct IDProperty *BKE_view_layer_engine_evaluated_get(struct ViewLayer *view_layer, const char *engine_name); -struct IDProperty *BKE_view_layer_engine_scene_get(struct Scene *scene, const char *engine_name); -void BKE_view_layer_engine_settings_callback_register(struct Main *bmain, const char *engine_name, EngineSettingsCB func); -void BKE_view_layer_engine_settings_callback_free(void); -void BKE_view_layer_engine_settings_validate_scene(struct Scene *scene); -void BKE_view_layer_engine_settings_create(struct IDProperty *root); - -void BKE_collection_engine_property_add_float(struct IDProperty *props, const char *name, float value); -void BKE_collection_engine_property_add_float_array( - struct IDProperty *props, const char *name, const float *values, const int array_length); -void BKE_collection_engine_property_add_int(struct IDProperty *props, const char *name, int value); -void BKE_collection_engine_property_add_bool(struct IDProperty *props, const char *name, bool value); - int BKE_collection_engine_property_value_get_int(struct IDProperty *props, const char *name); float BKE_collection_engine_property_value_get_float(struct IDProperty *props, const char *name); const float *BKE_collection_engine_property_value_get_float_array(struct IDProperty *props, const char *name); bool BKE_collection_engine_property_value_get_bool(struct IDProperty *props, const char *name); -void BKE_collection_engine_property_value_set_int(struct IDProperty *props, const char *name, int value); -void BKE_collection_engine_property_value_set_float(struct IDProperty *props, const char *name, float value); -void BKE_collection_engine_property_value_set_float_array(struct IDProperty *props, const char *name, const float *values); -void BKE_collection_engine_property_value_set_bool(struct IDProperty *props, const char *name, bool value); /* evaluation */ -- cgit v1.2.3