From fc288d39702aad7c37693800141b19feaf677515 Mon Sep 17 00:00:00 2001 From: Hans Goudey Date: Mon, 28 Mar 2022 15:53:19 -0500 Subject: Cleanup: Move scene.c to C++ This is meant to allow using C++ data structures in this file as a performance improvement. Particularly `Vector` instead of `ListBase` for `duplilist`. This change builds and passes tests on all platforms on the buildbot. --- source/blender/blenkernel/BKE_lib_id.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/blenkernel/BKE_lib_id.h') diff --git a/source/blender/blenkernel/BKE_lib_id.h b/source/blender/blenkernel/BKE_lib_id.h index 040be8d1280..c3122758a72 100644 --- a/source/blender/blenkernel/BKE_lib_id.h +++ b/source/blender/blenkernel/BKE_lib_id.h @@ -515,7 +515,7 @@ void BKE_main_id_flag_listbase(struct ListBase *lb, int flag, bool value); void BKE_main_id_flag_all(struct Main *bmain, int flag, bool value); /** - * Next to indirect usage in `readfile.c/writefile.c` also in `editobject.c`, `scene.c`. + * Next to indirect usage in `readfile.c/writefile.c` also in `editobject.c`, `scene.cc`. */ void BKE_main_id_newptr_and_tag_clear(struct Main *bmain); -- cgit v1.2.3