From 49021f7ec4bfc1313c6cdfeae1f9c32e98cc9cdc Mon Sep 17 00:00:00 2001 From: Willian Padovani Germano Date: Sun, 14 Dec 2003 01:18:09 +0000 Subject: BPython - first step for better integration of Python in Blender: - add a new space: Space Script - add a new dna struct: Script - add these two properly everywhere they are meant to It's not a tiny commit, but most of it is ground work for what is still to be done. Right now the benefits should be: freeing the Text Editor to be used in a window even while a script w/ gui in "on" and letting more than one currently running script w/ gui be accessible from each window Some files are added, so some build systems (not autotools) will need updates --- source/blender/blenkernel/BKE_main.h | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/blenkernel/BKE_main.h') diff --git a/source/blender/blenkernel/BKE_main.h b/source/blender/blenkernel/BKE_main.h index 9afe75898c7..058ac3f0a28 100644 --- a/source/blender/blenkernel/BKE_main.h +++ b/source/blender/blenkernel/BKE_main.h @@ -68,6 +68,7 @@ typedef struct Main { ListBase key; ListBase world; ListBase screen; + ListBase script; ListBase vfont; ListBase text; ListBase sound; -- cgit v1.2.3