From f3a0267016cba54873b9b60d857798a13460425d Mon Sep 17 00:00:00 2001 From: Jacques Lucke Date: Thu, 20 May 2021 12:15:57 +0200 Subject: Materials: support materials when applying modifier This fixes the `Apply Modifier` and `Visual Geometry to Mesh` operator when a modifier changed materials on the evaluated geometry. This is necessary since rB1a81d268a19f2f1402f408ad1dadf92c7a399607. Differential Revision: https://developer.blender.org/D11303 --- source/blender/blenkernel/BKE_material.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'source/blender/blenkernel/BKE_material.h') diff --git a/source/blender/blenkernel/BKE_material.h b/source/blender/blenkernel/BKE_material.h index ef1de891bfe..dc471fcb62f 100644 --- a/source/blender/blenkernel/BKE_material.h +++ b/source/blender/blenkernel/BKE_material.h @@ -51,6 +51,9 @@ void BKE_object_material_remap(struct Object *ob, const unsigned int *remap); void BKE_object_material_remap_calc(struct Object *ob_dst, struct Object *ob_src, short *remap_src_to_dst); +void BKE_object_material_from_eval_data(struct Main *bmain, + struct Object *ob_orig, + struct ID *data_eval); struct Material *BKE_material_add(struct Main *bmain, const char *name); struct Material *BKE_gpencil_material_add(struct Main *bmain, const char *name); void BKE_gpencil_material_attr_init(struct Material *ma); -- cgit v1.2.3