From 0be013010fa5acc19c34a516e3f8e62f4f0c80d7 Mon Sep 17 00:00:00 2001 From: Daniel Dunbar Date: Fri, 15 Jul 2005 17:55:19 +0000 Subject: - decided it made more sense to make a key_get_active function, switched to that in editmesh as well as for edit{curve,lattice} - added a G.editModeTitleExtra string that gets displayed in header info string in editmode. currently used to display "(Key)" when editing a key (before there was not UI level display of this info). --- source/blender/blenkernel/BKE_mesh.h | 1 - 1 file changed, 1 deletion(-) (limited to 'source/blender/blenkernel/BKE_mesh.h') diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h index 89f691af535..c20f0fd3e4e 100644 --- a/source/blender/blenkernel/BKE_mesh.h +++ b/source/blender/blenkernel/BKE_mesh.h @@ -80,7 +80,6 @@ void mesh_set_smooth_flag(struct Object *meshOb, int enableSmooth); struct BoundBox *mesh_get_bb(struct Mesh *me); void mesh_get_texspace(struct Mesh *me, float *loc_r, float *rot_r, float *size_r); -struct KeyBlock *mesh_get_active_key(struct Mesh *me); void make_edges(struct Mesh *me); -- cgit v1.2.3