From 37fe347a596fad3b32afd74ed58de913f9636812 Mon Sep 17 00:00:00 2001 From: Daniel Dunbar Date: Mon, 18 Jul 2005 18:28:16 +0000 Subject: - removed orco pointer from struct Mesh - switch renderer to store orco's in a hash table instead of caching in mesh (I don't like the renderer caching data in the actual mesh structure) - added mesh_create_orco[_render] function --- source/blender/blenkernel/BKE_mesh.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/blenkernel/BKE_mesh.h') diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h index 8fd66a16531..4859c611156 100644 --- a/source/blender/blenkernel/BKE_mesh.h +++ b/source/blender/blenkernel/BKE_mesh.h @@ -59,8 +59,8 @@ void make_local_tface(struct Mesh *me); void make_local_mesh(struct Mesh *me); void boundbox_mesh(struct Mesh *me, float *loc, float *size); void tex_space_mesh(struct Mesh *me); -void make_orco_displist_mesh(struct Object *ob, int subdivlvl); -void make_orco_mesh(struct Mesh *me); +float *mesh_create_orco_render(struct Object *ob); +float *mesh_create_orco(struct Object *ob); void test_index_mface(struct MFace *mface, int nr); void test_index_face(struct MFace *mface, struct TFace *tface, int nr); void flipnorm_mesh(struct Mesh *me); -- cgit v1.2.3