From 3e8ddef8e570757dab6fd9b51aa0088e03d4aaaf Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 9 Feb 2011 02:28:11 +0000 Subject: move validation into blender kernel so it can be called by internal modifier funcs more easily. --- source/blender/blenkernel/BKE_mesh.h | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) (limited to 'source/blender/blenkernel/BKE_mesh.h') diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h index 398e1d8a7f5..85b5ec96275 100644 --- a/source/blender/blenkernel/BKE_mesh.h +++ b/source/blender/blenkernel/BKE_mesh.h @@ -47,6 +47,8 @@ struct Object; struct MTFace; struct VecNor; struct CustomData; +struct DerivedMesh; +struct Scene; #ifdef __cplusplus extern "C" { @@ -147,9 +149,13 @@ int mesh_center_median(struct Mesh *me, float cent[3]); int mesh_center_bounds(struct Mesh *me, float cent[3]); void mesh_translate(struct Mesh *me, float offset[3], int do_keys); +/* mesh_validate.c */ +void BKE_mesh_validate_arrays(struct MVert *mverts, int totvert, struct MEdge *medges, int totedge, struct MFace *mfaces, int totface); +void BKE_mesh_validate(struct Mesh *me); +void BKE_mesh_validate_dm(struct DerivedMesh *dm); + #ifdef __cplusplus } #endif -#endif - +#endif /* BKE_MESH_H */ -- cgit v1.2.3