From 490f966af5b76c5112ff161e2c9a784ae86b0b5d Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Tue, 27 Aug 2019 18:17:27 +0200 Subject: Fix multires modifier using too much memory outside of sculpt mode This reduce memory usage by about 25% in object mode for multires meshes. --- source/blender/blenkernel/BKE_mesh.h | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'source/blender/blenkernel/BKE_mesh.h') diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h index 15df0cff6fc..12978e46327 100644 --- a/source/blender/blenkernel/BKE_mesh.h +++ b/source/blender/blenkernel/BKE_mesh.h @@ -121,6 +121,13 @@ struct Mesh *BKE_mesh_new_nomain_from_template(const struct Mesh *me_src, int tessface_len, int loops_len, int polys_len); +struct Mesh *BKE_mesh_new_nomain_from_template_ex(const struct Mesh *me_src, + int verts_len, + int edges_len, + int tessface_len, + int loops_len, + int polys_len, + CustomData_MeshMasks mask); void BKE_mesh_eval_delete(struct Mesh *me_eval); -- cgit v1.2.3