From 5aa72b87262c1dd310c5dba7cd772b3d6b02a427 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 9 Feb 2011 15:13:20 +0000 Subject: BKE_mesh_validate() now corrects invalid meshes (optionally), added access for python so it can correct for bad imported geometry - mesh.validate(). --- source/blender/blenkernel/BKE_mesh.h | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'source/blender/blenkernel/BKE_mesh.h') diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h index 85b5ec96275..f5e8901ac70 100644 --- a/source/blender/blenkernel/BKE_mesh.h +++ b/source/blender/blenkernel/BKE_mesh.h @@ -89,7 +89,9 @@ void mesh_get_texspace(struct Mesh *me, float *loc_r, float *rot_r, float *size_ /* if old, it converts mface->edcode to edge drawflags */ void make_edges(struct Mesh *me, int old); + void mesh_strip_loose_faces(struct Mesh *me); +void mesh_strip_loose_edges(struct Mesh *me); /* Calculate vertex and face normals, face normals are returned in *faceNors_r if non-NULL * and vertex normals are stored in actual mverts. @@ -150,10 +152,12 @@ int mesh_center_bounds(struct Mesh *me, float cent[3]); void mesh_translate(struct Mesh *me, float offset[3], int do_keys); /* mesh_validate.c */ -void BKE_mesh_validate_arrays(struct MVert *mverts, int totvert, struct MEdge *medges, int totedge, struct MFace *mfaces, int totface); +void BKE_mesh_validate_arrays(struct Mesh *me, struct MVert *mverts, int totvert, struct MEdge *medges, int totedge, struct MFace *mfaces, int totface, const short do_verbose, const short do_fixes); void BKE_mesh_validate(struct Mesh *me); void BKE_mesh_validate_dm(struct DerivedMesh *dm); +void BKE_mesh_calc_edges(struct Mesh *mesh, int update); + #ifdef __cplusplus } #endif -- cgit v1.2.3