From b0fe0e6a3047e18d35d0f6ca8e9fc39f60e9f787 Mon Sep 17 00:00:00 2001 From: Hans Goudey Date: Thu, 23 Jun 2022 13:03:31 -0500 Subject: Cleanup: Make function static --- source/blender/blenkernel/BKE_mesh.h | 16 +--------------- 1 file changed, 1 insertion(+), 15 deletions(-) (limited to 'source/blender/blenkernel/BKE_mesh.h') diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h index 8e038a1d3d9..66e0ff8e81a 100644 --- a/source/blender/blenkernel/BKE_mesh.h +++ b/source/blender/blenkernel/BKE_mesh.h @@ -336,21 +336,10 @@ void BKE_mesh_vert_coords_apply(struct Mesh *mesh, const float (*vert_coords)[3] /** * Recreate #MFace Tessellation. * - * \param do_face_nor_copy: Controls whether the normals from the poly - * are copied to the tessellated faces. - * - * \return number of tessellation faces. - * * \note This doesn't use multi-threading like #BKE_mesh_recalc_looptri since * it's not used in many places and #MFace should be phased out. */ -int BKE_mesh_tessface_calc_ex(struct CustomData *fdata, - struct CustomData *ldata, - struct CustomData *pdata, - struct MVert *mvert, - int totface, - int totloop, - int totpoly); + void BKE_mesh_tessface_calc(struct Mesh *mesh); /** @@ -897,9 +886,6 @@ enum { * Actually this later behavior could apply to the Mirror Modifier as well, * but the additional checks are costly and not necessary in the case of mirror, * because each vertex is only merged to its own mirror. - * - * \note #BKE_mesh_tessface_calc_ex has to run on the returned DM - * if you want to access tess-faces. */ struct Mesh *BKE_mesh_merge_verts(struct Mesh *mesh, const int *vtargetmap, -- cgit v1.2.3