From d0b47ddd7db54c7ebd0d783c68f2ff08c7a96959 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 4 Oct 2018 16:03:51 +1000 Subject: Fix UV select tools not refreshing Add BKE_mesh_batch_cache_dirty_tag option for resetting UV's. --- source/blender/blenkernel/BKE_mesh.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'source/blender/blenkernel/BKE_mesh.h') diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h index e937dd992cd..a5f8338f3cc 100644 --- a/source/blender/blenkernel/BKE_mesh.h +++ b/source/blender/blenkernel/BKE_mesh.h @@ -513,6 +513,8 @@ enum { BKE_MESH_BATCH_DIRTY_SELECT, BKE_MESH_BATCH_DIRTY_SHADING, BKE_MESH_BATCH_DIRTY_SCULPT_COORDS, + BKE_MESH_BATCH_DIRTY_UVEDIT_ALL, + BKE_MESH_BATCH_DIRTY_UVEDIT_SELECT, }; void BKE_mesh_batch_cache_dirty_tag(struct Mesh *me, int mode); void BKE_mesh_batch_cache_free(struct Mesh *me); -- cgit v1.2.3