From d25747ee751096de2e417a7da1316bf5bf81c25a Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sun, 1 Aug 2010 11:00:36 +0000 Subject: bugfix's [#23108] bpy.ops.object.origin_set(type='GEOMETRY_ORIGIN') dosen't work in console [#23115] Crash when moving armature origin - setting the armature in editmode would leave editdata in some cases. - transforming selected linked objects to account for the movement of the obdata was only done for meshes, now do for curves and text3d. - added utility functions for getting curve & mesh bounds. - text3d moving center wasn't working at all. - changed drawobject.c to use BLI_math funcs in more places. - remove some unused code from operator object.origin_set. --- source/blender/blenkernel/BKE_mesh.h | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'source/blender/blenkernel/BKE_mesh.h') diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h index 3b6cf8803d8..8c5979222f0 100644 --- a/source/blender/blenkernel/BKE_mesh.h +++ b/source/blender/blenkernel/BKE_mesh.h @@ -140,7 +140,12 @@ int mesh_layers_menu_charlen(struct CustomData *data, int type); /* use this to void mesh_layers_menu_concat(struct CustomData *data, int type, char *str); int mesh_layers_menu(struct CustomData *data, int type); +/* vertex level transformations & checks (no derived mesh) */ +int mesh_bounds(struct Mesh *me, float min[3], float max[3]); +int mesh_center_median(struct Mesh *me, float cent[3]); +int mesh_center_bounds(struct Mesh *me, float cent[3]); +void mesh_translate(struct Mesh *me, float offset[3], int do_keys); #ifdef __cplusplus } -- cgit v1.2.3