From 08775e8f145a863938c982d18191d1d55a517f98 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Fri, 23 Apr 2010 11:19:06 +0000 Subject: Mesh Deform Modifier: compress static binding weights better, threshold is still set very low so in many cases it could be even smaller, but being a bit conservative here to try to avoid breaking rigs. This is not forward-compatible, i.e. loading new files in older blender versions will loose the binding. --- source/blender/blenkernel/BKE_modifier.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'source/blender/blenkernel/BKE_modifier.h') diff --git a/source/blender/blenkernel/BKE_modifier.h b/source/blender/blenkernel/BKE_modifier.h index ae6f1f5ed85..d6ab99d6534 100644 --- a/source/blender/blenkernel/BKE_modifier.h +++ b/source/blender/blenkernel/BKE_modifier.h @@ -321,5 +321,8 @@ struct LinkNode *modifiers_calcDataMasks(struct Scene *scene, int required_mode); struct ModifierData *modifiers_getVirtualModifierList(struct Object *ob); +/* here for do_versions */ +void modifier_mdef_compact_influences(struct ModifierData *md); + #endif -- cgit v1.2.3