From fc2b966fc7235a99d73e9d40736adf70f86ce506 Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Fri, 29 Nov 2019 11:42:18 +0100 Subject: Refactor: Add C++ guard code to headers C++ is used more and more, and it is becoming more and more annoying to keep track of whether header have C++ guard or not. Is easier and more clear to be consistent in all headers and have such guards in all headers. --- source/blender/blenkernel/BKE_modifier.h | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'source/blender/blenkernel/BKE_modifier.h') diff --git a/source/blender/blenkernel/BKE_modifier.h b/source/blender/blenkernel/BKE_modifier.h index 07dee83e5ca..1e549849989 100644 --- a/source/blender/blenkernel/BKE_modifier.h +++ b/source/blender/blenkernel/BKE_modifier.h @@ -20,6 +20,10 @@ * \ingroup bke */ +#ifdef __cplusplus +extern "C" { +#endif + #include "DNA_modifier_types.h" /* needed for all enum typdefs */ #include "BLI_compiler_attrs.h" #include "BKE_customdata.h" @@ -461,4 +465,8 @@ void modwrap_deformVertsEM(ModifierData *md, struct Mesh *BKE_modifier_get_evaluated_mesh_from_evaluated_object(struct Object *ob_eval, const bool get_cage_mesh); +#ifdef __cplusplus +} +#endif + #endif -- cgit v1.2.3