From 2d8606b36071dd14290aa8852451535a49d3096d Mon Sep 17 00:00:00 2001 From: Hans Goudey Date: Fri, 3 Dec 2021 16:25:17 -0500 Subject: Cleanup: Use references in node editor, other improvements This helps to tell when a pointer is expected to be null, and avoid overly verbose code when dereferencing. This commit also includes a few other cleanups in this area: - Use const in a few places - Use `float2` instead of `float[2]` - Remove some unnecessary includes and old code The change can be continued further in the future. --- source/blender/blenkernel/BKE_node.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/blenkernel/BKE_node.h') diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h index 776845b4c99..85699e4c28d 100644 --- a/source/blender/blenkernel/BKE_node.h +++ b/source/blender/blenkernel/BKE_node.h @@ -285,7 +285,7 @@ typedef struct bNodeType { */ void (*labelfunc)(struct bNodeTree *ntree, struct bNode *node, char *label, int maxlen); /** Optional custom resize handle polling. */ - NodeResizeDirection (*resize_area_func)(struct bNode *node, int x, int y); + NodeResizeDirection (*resize_area_func)(const struct bNode *node, int x, int y); /** Optional selection area polling. */ int (*select_area_func)(struct bNode *node, int x, int y); /** Optional tweak area polling (for grabbing). */ @@ -555,7 +555,7 @@ void ntreeInterfaceTypeUpdate(struct bNodeTree *ntree); struct bNodeType *nodeTypeFind(const char *idname); void nodeRegisterType(struct bNodeType *ntype); void nodeUnregisterType(struct bNodeType *ntype); -bool nodeTypeUndefined(struct bNode *node); +bool nodeTypeUndefined(const struct bNode *node); struct GHashIterator *nodeTypeGetIterator(void); /* Helper macros for iterating over node types. */ -- cgit v1.2.3