From 66da2f537ae80ce2b31d1eaf34ad8c03d858938d Mon Sep 17 00:00:00 2001 From: Antonioya Date: Tue, 31 Jul 2018 10:22:19 +0200 Subject: New Grease Pencil object for 2D animation MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit This commit merge the full development done in greasepencil-object branch and include mainly the following features. - New grease pencil object. - New drawing engine. - New grease pencil modes Draw/Sculpt/Edit and Weight Paint. - New brushes for grease pencil. - New modifiers for grease pencil. - New shaders FX. - New material system (replace old palettes and colors). - Split of annotations (old grease pencil) and new grease pencil object. - UI adapted to blender 2.8. You can get more info here: https://code.blender.org/2017/12/drawing-2d-animation-in-blender-2-8/ https://code.blender.org/2018/07/grease-pencil-status-update/ This is the result of nearly two years of development and I want thanks firstly the other members of the grease pencil team: Daniel M. Lara, Matias Mendiola and Joshua Leung for their support, ideas and to keep working in the project all the time, without them this project had been impossible. Also, I want thanks other Blender developers for their help, advices and to be there always to help me, and specially to Clément Foucault, Dalai Felinto, Pablo Vázquez and Campbell Barton. --- source/blender/blenkernel/BKE_object.h | 12 ++++++++++++ 1 file changed, 12 insertions(+) (limited to 'source/blender/blenkernel/BKE_object.h') diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h index 79e4f1d448a..7d795c25a04 100644 --- a/source/blender/blenkernel/BKE_object.h +++ b/source/blender/blenkernel/BKE_object.h @@ -37,8 +37,11 @@ extern "C" { struct Base; struct Depsgraph; +struct GpencilModifierData; struct Scene; +struct ShaderFxData; struct ViewLayer; +struct ID; struct Object; struct BoundBox; struct View3D; @@ -49,6 +52,7 @@ struct Mesh; struct RigidBodyWorld; struct HookModifierData; struct ModifierData; +struct HookGpencilModifierData; #include "DNA_object_enums.h" @@ -69,11 +73,16 @@ void BKE_object_free_derived_mesh_caches(struct Object *ob); void BKE_object_free_caches(struct Object *object); void BKE_object_modifier_hook_reset(struct Object *ob, struct HookModifierData *hmd); +void BKE_object_modifier_gpencil_hook_reset(struct Object *ob, struct HookGpencilModifierData *hmd); +bool BKE_object_modifier_gpencil_use_time(struct Object *ob, struct GpencilModifierData *md); + +bool BKE_object_shaderfx_use_time(struct Object *ob, struct ShaderFxData *md); bool BKE_object_support_modifier_type_check(const struct Object *ob, int modifier_type); void BKE_object_link_modifiers(struct Scene *scene, struct Object *ob_dst, const struct Object *ob_src); void BKE_object_free_modifiers(struct Object *ob, const int flag); +void BKE_object_free_shaderfx(struct Object *ob, const int flag); void BKE_object_make_proxy(struct Main *bmain, struct Object *ob, struct Object *target, struct Object *gob); void BKE_object_copy_proxy_drivers(struct Object *ob, struct Object *target); @@ -108,6 +117,9 @@ struct Object *BKE_object_add_from( struct Main *bmain, struct Scene *scene, struct ViewLayer *view_layer, int type, const char *name, struct Object *ob_src) ATTR_NONNULL(1, 2, 3, 6) ATTR_RETURNS_NONNULL; +struct Object *BKE_object_add_for_data( + struct Main *bmain, struct ViewLayer *view_layer, + int type, const char *name, struct ID *data, bool do_id_user) ATTR_RETURNS_NONNULL; void *BKE_object_obdata_add_from_type( struct Main *bmain, int type, const char *name) -- cgit v1.2.3