From 6f985574b775882075f48f59835bc5a42b1374dd Mon Sep 17 00:00:00 2001 From: Jacques Lucke Date: Fri, 8 May 2020 18:16:39 +0200 Subject: Cleanup: take includes out of 'extern "C"' blocks Surrounding includes with an 'extern "C"' block is not necessary anymore. Also that made it harder to add any C++ code to some headers, or include headers that have "optional" C++ code like `MEM_guardedalloc.h`. I tested compilation on linux and windows (and got help from @LazyDodo). If this still breaks compilation due to some linker error, the header containing the symbol in question is probably missing an 'extern "C"' block. Differential Revision: https://developer.blender.org/D7653 --- source/blender/blenkernel/BKE_object.h | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) (limited to 'source/blender/blenkernel/BKE_object.h') diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h index 70a44d6d8ce..3710ec810ce 100644 --- a/source/blender/blenkernel/BKE_object.h +++ b/source/blender/blenkernel/BKE_object.h @@ -21,12 +21,15 @@ * \ingroup bke * \brief General operations, lookup, etc. for blender objects. */ + +#include "BLI_compiler_attrs.h" + +#include "DNA_object_enums.h" + #ifdef __cplusplus extern "C" { #endif -#include "BLI_compiler_attrs.h" - struct Base; struct BoundBox; struct Depsgraph; @@ -46,8 +49,6 @@ struct ShaderFxData; struct View3D; struct ViewLayer; -#include "DNA_object_enums.h" - void BKE_object_workob_clear(struct Object *workob); void BKE_object_workob_calc_parent(struct Depsgraph *depsgraph, struct Scene *scene, -- cgit v1.2.3