From b536d1b95f01de9400d77dbaf311677222063178 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 9 Jan 2019 10:16:51 +1100 Subject: Object Mode: only toggle active object mode once - When toggling a mode that doesn't support multi editing only do this once of the active object. - For sculpt mode create sculpt data since this is needed for activating other sculpt objects on reload. --- source/blender/blenkernel/BKE_object.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'source/blender/blenkernel/BKE_object.h') diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h index 329be174632..3348131cc4b 100644 --- a/source/blender/blenkernel/BKE_object.h +++ b/source/blender/blenkernel/BKE_object.h @@ -293,6 +293,8 @@ void BKE_object_handle_update_ex( const bool do_proxy_update); void BKE_object_sculpt_modifiers_changed(struct Object *ob); +void BKE_object_sculpt_data_create(struct Object *ob); + int BKE_object_obdata_texspace_get(struct Object *ob, short **r_texflag, float **r_loc, float **r_size, float **r_rot); struct Mesh *BKE_object_get_evaluated_mesh(const struct Depsgraph *depsgraph, struct Object *ob); -- cgit v1.2.3