From c3fef001ee926fc183255b623f56da9fc5fcbb73 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 4 Sep 2015 04:18:49 +1000 Subject: View-Selected: use custom bones boundbox Support using custom pose-bone transform and object when calculating view bounds. --- source/blender/blenkernel/BKE_object.h | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/blenkernel/BKE_object.h') diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h index 9482ec778d3..15ebfb54f41 100644 --- a/source/blender/blenkernel/BKE_object.h +++ b/source/blender/blenkernel/BKE_object.h @@ -142,6 +142,7 @@ bool BKE_boundbox_ray_hit_check( float *r_lambda); void BKE_boundbox_calc_center_aabb(const struct BoundBox *bb, float r_cent[3]); void BKE_boundbox_calc_size_aabb(const struct BoundBox *bb, float r_size[3]); +void BKE_boundbox_minmax(const struct BoundBox *bb, float obmat[4][4], float r_min[3], float r_max[3]); struct BoundBox *BKE_object_boundbox_get(struct Object *ob); void BKE_object_dimensions_get(struct Object *ob, float vec[3]); -- cgit v1.2.3