From 1b928c2d9a4b4b4a57046176912e0ae6d77f9a1d Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Mon, 5 Nov 2018 16:18:43 +1100 Subject: Paint: add tool offset & mode to runtime data It was getting too impractical to call BKE_paint_brush_tool_info which needed to lookup the scene pointers. Now each store tool offset and brush mode in 'Paint.runtime' --- source/blender/blenkernel/BKE_paint.h | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) (limited to 'source/blender/blenkernel/BKE_paint.h') diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h index 06e4aad68ec..6dcd3a7c446 100644 --- a/source/blender/blenkernel/BKE_paint.h +++ b/source/blender/blenkernel/BKE_paint.h @@ -130,6 +130,8 @@ void BKE_paint_init(struct Main *bmain, struct Scene *sce, ePaintMode mode, cons void BKE_paint_free(struct Paint *p); void BKE_paint_copy(struct Paint *src, struct Paint *tar, const int flag); +void BKE_paint_runtime_init(const struct ToolSettings *ts, struct Paint *paint); + void BKE_paint_cavity_curve_preset(struct Paint *p, int preset); eObjectMode BKE_paint_object_mode_from_paint_mode(ePaintMode mode); @@ -138,9 +140,6 @@ struct Paint *BKE_paint_get_active(struct Scene *sce, struct ViewLayer *view_lay struct Paint *BKE_paint_get_active_from_context(const struct bContext *C); ePaintMode BKE_paintmode_get_active_from_context(const struct bContext *C); struct Brush *BKE_paint_brush(struct Paint *paint); -bool BKE_paint_brush_tool_info( - const struct Scene *scene, const struct Paint *paint, - uint *r_tool_offset, eObjectMode *r_ob_mode); void BKE_paint_brush_set(struct Paint *paint, struct Brush *br); struct Palette *BKE_paint_palette(struct Paint *paint); void BKE_paint_palette_set(struct Paint *p, struct Palette *palette); @@ -177,9 +176,9 @@ void BKE_paint_stroke_get_average(struct Scene *scene, struct Object *ob, float /* Tool slot API. */ void BKE_paint_toolslots_init_from_main(struct Main *bmain); void BKE_paint_toolslots_len_ensure(struct Paint *paint, int len); -void BKE_paint_toolslots_brush_update_ex(struct Scene *scene, struct Paint *paint, struct Brush *brush); -void BKE_paint_toolslots_brush_update(struct Scene *scene, struct Paint *paint); -void BKE_paint_toolslots_brush_validate(struct Main *bmain, struct Scene *scene, struct Paint *paint); +void BKE_paint_toolslots_brush_update_ex(struct Paint *paint, struct Brush *brush); +void BKE_paint_toolslots_brush_update(struct Paint *paint); +void BKE_paint_toolslots_brush_validate(struct Main *bmain, struct Paint *paint); /* Used for both vertex color and weight paint */ struct SculptVertexPaintGeomMap { -- cgit v1.2.3