From 3dad6294dae2f13ca1b9e8b08933ba32bf0f3bed Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Thu, 2 Apr 2020 10:10:13 +0200 Subject: Sculpt: Store explicit value for multires sculpt level Allows to know what level sculpting has been done after the value has been changed in the MultiresModifierData. No functional changes, just preparing code to have everything needed for propagation undo. Differential Revision: https://developer.blender.org/D7307 --- source/blender/blenkernel/BKE_paint.h | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'source/blender/blenkernel/BKE_paint.h') diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h index f4b485ae53a..012188bed96 100644 --- a/source/blender/blenkernel/BKE_paint.h +++ b/source/blender/blenkernel/BKE_paint.h @@ -283,7 +283,11 @@ typedef struct SculptClothSimulation { typedef struct SculptSession { /* Mesh data (not copied) can come either directly from a Mesh, or from a MultiresDM */ - struct MultiresModifierData *multires; /* Special handling for multires meshes */ + struct { /* Special handling for multires meshes */ + bool active; + struct MultiresModifierData *modifier; + int level; + } multires; struct MVert *mvert; struct MPoly *mpoly; struct MLoop *mloop; -- cgit v1.2.3