From 3fbdcefa174dd85972b7b63c0955e3a8d42f6943 Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Thu, 6 Sep 2018 17:06:17 +0200 Subject: Subdiv: Initial implementation of CCG Attempts to substitude CCGDM with an OpenSubdiv based structure which has less abstraction levels. The missing part in this substitude is a face pointers which old CCGDM/multires code was using to stitch faces (averaging boundaries). Another curial bit missing: "reshaping" of multires CD_MDISPS to the state of new PBVH grids. The new code is only available when OpenSubdiv modifier is enabled (WITH_OPENSUBDIV_MODIFIER=ON) and with debug value of 128. This is so this WIP code is not interfering with current production machines in the studio. Reviewers: brecht Reviewed By: brecht Differential Revision: https://developer.blender.org/D3685 --- source/blender/blenkernel/BKE_paint.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/blenkernel/BKE_paint.h') diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h index c440a634c9f..ade23a2a9ca 100644 --- a/source/blender/blenkernel/BKE_paint.h +++ b/source/blender/blenkernel/BKE_paint.h @@ -261,7 +261,7 @@ int BKE_sculpt_mask_layers_ensure(struct Object *ob, struct MultiresModifierData *mmd); void BKE_sculpt_toolsettings_data_ensure(struct Scene *scene); -struct PBVH *BKE_sculpt_object_pbvh_ensure(struct Object *ob, struct Mesh *me_eval_deform); +struct PBVH *BKE_sculpt_object_pbvh_ensure(struct Depsgraph *depsgraph, struct Object *ob); enum { SCULPT_MASK_LAYER_CALC_VERT = (1 << 0), -- cgit v1.2.3