From 6d4dc22e17a7b2bb22495602a8f64cd6c00162d3 Mon Sep 17 00:00:00 2001 From: Pablo Dobarro Date: Tue, 19 May 2020 01:04:37 +0200 Subject: Sculpt: Pose Brush Scale/Transform deform mode This is an alternative deformation brush for the Pose Brush intended quickly change the proportions of the mesh. The regular mode scales using the segment's origin as a pivot. The inverted mode drags the entire segment using the grab delta. The only difference with the regular pose brush is that it is not compatible with IK, so the option is disabled and set to 1 segment. The rest of the options should work as expected. Reviewed By: sergey Differential Revision: https://developer.blender.org/D7374 --- source/blender/blenkernel/BKE_paint.h | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/blenkernel/BKE_paint.h') diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h index a7ece2e3167..ac292432acc 100644 --- a/source/blender/blenkernel/BKE_paint.h +++ b/source/blender/blenkernel/BKE_paint.h @@ -239,6 +239,7 @@ typedef struct SculptPoseIKChainSegment { float initial_orig[3]; float initial_head[3]; float len; + float scale; float rot[4]; float *weights; -- cgit v1.2.3