From 4841acbecd10658eb18fae3a70c6f725751e2504 Mon Sep 17 00:00:00 2001 From: Sergej Reich Date: Thu, 26 Dec 2013 21:30:53 +0100 Subject: Rigidbody: Code cleanup Make some functions private. Remove unneeded nested if statements. Avoid mixing short and bool. --- source/blender/blenkernel/BKE_rigidbody.h | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) (limited to 'source/blender/blenkernel/BKE_rigidbody.h') diff --git a/source/blender/blenkernel/BKE_rigidbody.h b/source/blender/blenkernel/BKE_rigidbody.h index 34ed4f2c8b1..86be3bfe770 100644 --- a/source/blender/blenkernel/BKE_rigidbody.h +++ b/source/blender/blenkernel/BKE_rigidbody.h @@ -67,10 +67,7 @@ struct RigidBodyWorld *BKE_rigidbody_world_copy(struct RigidBodyWorld *rbw); void BKE_rigidbody_world_groups_relink(struct RigidBodyWorld *rbw); /* 'validate' (i.e. make new or replace old) Physics-Engine objects */ -void BKE_rigidbody_validate_sim_world(struct Scene *scene, struct RigidBodyWorld *rbw, short rebuild); -void BKE_rigidbody_validate_sim_object(struct RigidBodyWorld *rbw, struct Object *ob, short rebuild); -void BKE_rigidbody_validate_sim_shape(struct Object *ob, short rebuild); -void BKE_rigidbody_validate_sim_constraint(struct RigidBodyWorld *rbw, struct Object *ob, short rebuild); +void BKE_rigidbody_validate_sim_world(struct Scene *scene, struct RigidBodyWorld *rbw, bool rebuild); /* -------------- */ /* Utilities */ -- cgit v1.2.3