From 66c1b23aa10ded34869c2efabbe815ea254d4b09 Mon Sep 17 00:00:00 2001 From: Lukas Stockner Date: Tue, 15 Aug 2017 00:11:52 +0200 Subject: Cycles/BI: Add a pixel size option for speeding up viewport rendering This patch adds "Pixel Size" to the performance options, which allows to render in a smaller resolution, which is especially useful for displays with high DPI. Reviewers: Severin, dingto, sergey, brecht Reviewed By: brecht Subscribers: Severin, venomgfx, eyecandy, brecht Differential Revision: https://developer.blender.org/D1619 --- source/blender/blenkernel/BKE_scene.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'source/blender/blenkernel/BKE_scene.h') diff --git a/source/blender/blenkernel/BKE_scene.h b/source/blender/blenkernel/BKE_scene.h index f1680b6ccbf..b7ecb85819e 100644 --- a/source/blender/blenkernel/BKE_scene.h +++ b/source/blender/blenkernel/BKE_scene.h @@ -152,6 +152,8 @@ bool BKE_scene_check_rigidbody_active(const struct Scene *scene); int BKE_scene_num_threads(const struct Scene *scene); int BKE_render_num_threads(const struct RenderData *r); +int BKE_render_preview_pixel_size(const struct RenderData *r); + double BKE_scene_unit_scale(const struct UnitSettings *unit, const int unit_type, double value); /* multiview */ -- cgit v1.2.3