From 6990ef151c199761da1eb1777ff384835bb7ba20 Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Wed, 1 May 2019 15:57:16 +0200 Subject: Sound: Move evaluation to dependency graph The sound handles are still in the original datablocks, so it's easier to test since there should be no functional changes. --- source/blender/blenkernel/BKE_scene.h | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'source/blender/blenkernel/BKE_scene.h') diff --git a/source/blender/blenkernel/BKE_scene.h b/source/blender/blenkernel/BKE_scene.h index 75ff5eace3c..7aecfdb1a4d 100644 --- a/source/blender/blenkernel/BKE_scene.h +++ b/source/blender/blenkernel/BKE_scene.h @@ -240,6 +240,14 @@ void BKE_scene_cursor_quat_to_rot(struct View3DCursor *cursor, const float quat[4], bool use_compat); +/* Evaluation. */ + +/* Evaluate parts of sequences which needs to be done as a part of a dependency graph evaluation. + * This does NOT include actual rendering of the strips, but rather makes them up-to-date for + * animation playback and makes them ready for the sequencer's rendering pipeline to render them. + */ +void BKE_scene_eval_sequencer_sequences(struct Depsgraph *depsgraph, struct Scene *scene); + #ifdef __cplusplus } #endif -- cgit v1.2.3