From 723484ec066d3e2d2b0943dc9dca156d63c07c39 Mon Sep 17 00:00:00 2001 From: Joshua Leung Date: Sun, 6 Nov 2011 06:08:18 +0000 Subject: Removed old "bsystem_time()" function, which by now is just a duplicate of BKE_curframe() which just takes two extra args. For the few calls in the physics engine where CFRA+1 instead of CFRA was being used, I've added a new BKE_nextframe() call, which will calculate for CFRA+1 instead of CFRA in much the same way that bsystem_time() would end up doing things (which means including subframe steps). --- source/blender/blenkernel/BKE_scene.h | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/blenkernel/BKE_scene.h') diff --git a/source/blender/blenkernel/BKE_scene.h b/source/blender/blenkernel/BKE_scene.h index 4806a288cee..a6bd90c4fd2 100644 --- a/source/blender/blenkernel/BKE_scene.h +++ b/source/blender/blenkernel/BKE_scene.h @@ -86,6 +86,7 @@ void scene_select_base(struct Scene *sce, struct Base *selbase); int scene_check_setscene(struct Main *bmain, struct Scene *sce); float BKE_curframe(struct Scene *scene); +float BKE_nextframe(struct Scene *scene); void scene_update_tagged(struct Main *bmain, struct Scene *sce); void scene_clear_tagged(struct Main *bmain, struct Scene *sce); -- cgit v1.2.3