From 86c0ee80209cdd52e4b360ffcf854144922ac2e6 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 26 Feb 2019 00:58:35 +1100 Subject: 3D View: support for editing cursor rotation Add buttons for editing the cursor rotation as well as rotation modes, similar to object and pose bones. --- source/blender/blenkernel/BKE_scene.h | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'source/blender/blenkernel/BKE_scene.h') diff --git a/source/blender/blenkernel/BKE_scene.h b/source/blender/blenkernel/BKE_scene.h index 7638f8c95d5..a0525a4e9f7 100644 --- a/source/blender/blenkernel/BKE_scene.h +++ b/source/blender/blenkernel/BKE_scene.h @@ -36,6 +36,7 @@ struct RenderData; struct Scene; struct TransformOrientation; struct UnitSettings; +struct View3DCursor; struct ViewLayer; struct ViewRender; struct WorkSpace; @@ -201,6 +202,12 @@ struct TransformOrientation *BKE_scene_transform_orientation_find( int BKE_scene_transform_orientation_get_index( const struct Scene *scene, const struct TransformOrientation *orientation); +void BKE_scene_cursor_rot_to_mat3(const struct View3DCursor *cursor, float mat[3][3]); +void BKE_scene_cursor_mat3_to_rot(struct View3DCursor *cursor, const float mat[3][3], bool use_compat); + +void BKE_scene_cursor_rot_to_quat(const struct View3DCursor *cursor, float quat[4]); +void BKE_scene_cursor_quat_to_rot(struct View3DCursor *cursor, const float quat[4], bool use_compat); + #ifdef __cplusplus } #endif -- cgit v1.2.3