From 76c035bd11ac6dc07796566aa2ebce9acf799d68 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Tue, 23 Dec 2008 02:07:13 +0000 Subject: 2.5: Data Context * Worked out data context implementation more, now with initial context callbacks implemented for the screen and 3d view. * For collections, switch from iterators to simpler ListBase. Though that still means it uses LinkData* rather than the actual Object* for example, since those can only be part of one list. So I added a macro as well to make iteration easier when possible. CTX_DATA_BEGIN(C, Object*, ob, selected_objects) { printf("object name: %s\n", ob->id.name); } CTX_DATA_END; --- source/blender/blenkernel/BKE_screen.h | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'source/blender/blenkernel/BKE_screen.h') diff --git a/source/blender/blenkernel/BKE_screen.h b/source/blender/blenkernel/BKE_screen.h index 35bc40ded4c..60072ec2553 100644 --- a/source/blender/blenkernel/BKE_screen.h +++ b/source/blender/blenkernel/BKE_screen.h @@ -33,7 +33,6 @@ struct ARegion; struct bContext; -struct bContextDataMember; struct bContextDataResult; struct bScreen; struct ListBase; @@ -77,7 +76,7 @@ typedef struct SpaceType { void (*cursor)(struct wmWindow *win, struct ARegion *ar); /* return context data */ - int (*context)(const struct bContext *, const struct bContextDataMember *, struct bContextDataResult *); + int (*context)(const struct bContext *, const void *, struct bContextDataResult *); /* region type definitions */ ListBase regiontypes; @@ -111,7 +110,7 @@ typedef struct ARegionType { void (*keymap)(struct wmWindowManager *); /* return context data */ - int (*context)(const struct bContext *, const struct bContextDataMember *, struct bContextDataResult *); + int (*context)(const struct bContext *, const void *, struct bContextDataResult *); /* hardcoded constraints, smaller than these values region is not visible */ int minsizex, minsizey; -- cgit v1.2.3