From c07bd1439a3f026b8603c52662c3e7ccc364321a Mon Sep 17 00:00:00 2001 From: Peter Schlaile Date: Sun, 28 Aug 2011 14:46:03 +0000 Subject: == Sequencer == This patch adds: * support for proxy building again (missing feature from Blender 2.49) additionally to the way, Blender 2.49 worked, you can select several strips at once and make Blender build proxies in the background (using the job system) Also a new thing: movie proxies are now build into AVI files, and the proxy system is moved into ImBuf-library, so that other parts of blender can also benefit from it. * Timecode support: to fix seeking issues with files, that have a) varying frame rates b) very large GOP lengths c) are broken inbetween d) use different time code tracks the proxy builder can now also build timecode indices, which are used (optionally) for seeking. For the first time, it is possible, to do frame exact seeking on all file types. * Support for different video-streams in one video file (can be selected in sequencer, other parts of blender can also use it, but UI has to be added accordingly) * IMPORTANT: this patch *requires* ffmpeg 0.7 or newer, since older versions don't support the pkt_pts field, that is essential for building timecode indices. Windows and Mac libs are already updated, Linux-users have to build their own ffmpeg verions until distros keep up. --- source/blender/blenkernel/BKE_sequencer.h | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'source/blender/blenkernel/BKE_sequencer.h') diff --git a/source/blender/blenkernel/BKE_sequencer.h b/source/blender/blenkernel/BKE_sequencer.h index bedd58876bc..b20811724f4 100644 --- a/source/blender/blenkernel/BKE_sequencer.h +++ b/source/blender/blenkernel/BKE_sequencer.h @@ -177,6 +177,7 @@ int seq_recursive_apply(struct Sequence *seq, int (*apply_func)(struct Sequence /* maintainance functions, mostly for RNA */ // extern void seq_free_sequence(struct Scene *scene, struct Sequence *seq); +void seq_free_sequence_recurse(struct Scene *scene, struct Sequence *seq); void seq_free_strip(struct Strip *strip); void seq_free_editing(struct Scene *scene); void seq_free_clipboard(void); @@ -199,6 +200,11 @@ void update_changed_seq_and_deps(struct Scene *scene, struct Sequence *changed_s int input_have_to_preprocess( SeqRenderData context, struct Sequence * seq, float cfra); +void seq_proxy_rebuild(struct Main * bmain, + struct Scene *scene, struct Sequence * seq, + short *stop, short *do_update, float *progress); + + /* ********************************************************************** seqcache.c -- cgit v1.2.3