From bc597eb4878913097fff0a973497e3900a7d8908 Mon Sep 17 00:00:00 2001 From: Richard Antalik Date: Wed, 1 May 2019 05:16:01 -0700 Subject: Fix T49589: 2.78 VSE no longer caching Node Editor scene strips Sequencer cache was cleared when rendering compositor output. Reviewed By: brecht Differential Revision: https://developer.blender.org/D4758 --- source/blender/blenkernel/BKE_sequencer.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/blenkernel/BKE_sequencer.h') diff --git a/source/blender/blenkernel/BKE_sequencer.h b/source/blender/blenkernel/BKE_sequencer.h index 84d26bd1db9..017c15ebe41 100644 --- a/source/blender/blenkernel/BKE_sequencer.h +++ b/source/blender/blenkernel/BKE_sequencer.h @@ -566,6 +566,6 @@ void BKE_sequencer_color_balance_apply(struct StripColorBalance *cb, bool make_float, struct ImBuf *mask_input); -void BKE_sequencer_all_free_anim_ibufs(struct Main *bmain, int cfra); +void BKE_sequencer_all_free_anim_ibufs(struct Scene *scene, int cfra); #endif /* __BKE_SEQUENCER_H__ */ -- cgit v1.2.3